Registration for the Spring 2024 Semester is now LIVE on LeagueOS - our official competition platform. There are some specific requirements for full teams to get signed up and we will go over those below.
From the school page, those with permission will go to the teams page and select create team. Whoever clicks this button will have sole admin perms for that team. We are working on a system where the school access permissions will also sync to the teams but for now it is only the team creator that has permission. Once the team is created, navigate to the settings tab and start to customize your teams. We do have a few specific requirements when filling out this section. Those are:
- Team name cannot contain the game you are playing (Ex. Northwood White,
- In the activities box, select what game that team will be playing.
These are the minimum requirements to be able to sign your teams up for a season. You will also now be able to add players from your schools roster to your specific team roster.
Teams may begin filling out the additional features on your teams settings page. The two main sections are the members and availability tabs in team settings. The members tab in settings is where you will add your primary contacts to the team. The availability tab is where you set your preferred times for the season. Make sure to fill these out before the start of the season but the main priority is getting your team registered now.
Remember, people with the "Manager" role are the only ones that are able to signup their entire teams to a season. Any other role will only signup yourself and not the full roster. If you accidently did this, contact an admin and we can delete your submission and do it again. If you have any questions about the system, please submit a ticket and let us know.
ABOUT THE NECC
The NECC fosters innovative competition experiences, provides quality broadcasting services, and works to support an inclusive community within collegiate esports. The NECC was started as a way to provide the collegiate gaming community with the respect it warranted and deserved. The conference prides itself on responding to the needs of its schools, directors, coaches, and most importantly - its players.
With more than 400 colleges and universities currently competing, the NECC strives to be a positive home for the collegiate gaming community.